﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.Xml.Serialization;
[System.Serializable]
public class ABConfigData 
{
    [XmlElement("ABList")]
    public List<ABBase> Ablist { get; set; }
}
public class ABBase
{
    [XmlAttribute("Path")]
    public string Path { get; set; }

    [XmlAttribute("Grc")]
    public uint Grc { get; set; }
    [XmlAttribute("ABName")]
    public string ABName { get; set; }
    [XmlAttribute("AssetName")]
    public string AssetName { get; set; }
    [XmlElement("ABDePendices")]
    public List<string> ABDePendices { get; set; }
}
